Damn this game framework is nice. The docs are pretty solid and the object orientated structure just makes sense. Unity had this UI and visual editor I had to get familiar with and all this stuff, but this is straight up code - and it’s wonderful.
I’m getting quite familiar with how things work now and have already created my own mini platformer in a rather short amount of time.
Surprisingly, there doesn’t seem to be too many open source Phaser games, and those that are pretty messy/old, mainly written in ES5 in a single file with little to no sense of structure. I’m hoping as mine is public, it’ll help other devs out. Who knows, maybe someone will make a different game from it, or it becomes a repo that is completely ignored. Time will tell.